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- My name is Rodney Lambright II.
I'm the creator of "Something About A Flower."
Basically I started by writing the script.
Then from there writing the script,
I hand-drew a storyboard.
I went and made an animatic
which is, kind of like, a precursor to the animation.
And then once I did that, I had to figure out
specifically what those scenes were going to be like.
In between there,
we were working with the voice actors and
trying to figure out how
I wanted them to execute the lines.
One of my biggest lessons is collaboration is key.
For me, it became a larger learning experience
because first, going into those final records,
I was more so watching than directing
because I was trying to figure out,
how are they saying their lines?
How do they feel the characters?
How do I want the characters to sound?
Or at least,
what is the expression I want in those voices?
It is important that
the people behind the voices represent the character.
And we're not trying to fake it.
That's the authenticity of the piece and
hopefully that wil shine through.
The creation of "Something About A Flower"
has been quite a learning experience for me.
And it's been amazing.
- My name is Philip Ashby.
I work at Wisconsin Public Television
as the head of the animation department.
My role was basically co-producing this.
The voice is such a big part of animation.
Trying to nail that down and
match that character with the voice actor,
I think that was one of the challenges.
Our voice actor Otis brought some color and depth
to the character just by his voice and his voice acting.
When we were in studio doing the dry reads,
it was important for Rodney and I to really want the actors
to be around together
in the space playing off each other.
It was wonderful
when we went to the studio to do the record.
You did see some of the actors smile and
react to the other actors delivering a line.
You can't get that
when you have these isolation voice booths.
You lose that dynamic.
That was really important for us to have that
as part of their experience and for us to capture that.
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